
DeWalt Utility Glove Model
One of the most challenging models I’ve made is this utility glove. Dealing with fabric material while 3-D modeling is problematic. This is because most modeling programs are intended to work with very rigid, nonmoving items, like wood, metal, or even plastic. They aren’t used to show bendy and flowy fabric that has no form to hold. Creating the wiring that weaved through the fabric also proved to be a unique challenge because of how the layering for the model was created, but it did ultimately work out and look accurate.
This glove was designed to be used by construction workers or people who find themselves using their hands a lot in dark places, so it would be important for them to be able to see what they are doing without having to carry a flashlight in one hand while working with the other.
There were a lot of interesting problems and twists that this project went through while I was designing it.
If you would like to learn more about the design process for this project, click on the image to the left to be redirected!